H7RunicForgePopUpCntl¶
Class in MMH7Game · MMH7Game.H7RunicForgePopUpCntl · config
Object › GFxMoviePlayer › H7FlashMovieCntl › H7FlashMoviePopupCntl › H7ItemSlotMovieCntl › H7RunicForgePopUpCntl
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mForge | H7RunicForge | protected |
mForgedItem | H7HeroItem | protected |
mHeroInfo | H7GFxUIContainer | protected |
mItemIDInSlot1 | int | protected |
mItemIDInSlot2 | int | protected |
mItemIDInSlot3 | int | protected |
mItemIDInSlot4 | int | protected |
mRunicForgePopUp | H7GFxRunicForgePopUp | protected |
Functions¶
| Name | Declaration |
|---|---|
AddItemIconToCursor | function AddItemIconToCursor(int ItemId, bool itemIsStackable) |
BtnForgeClicked | function BtnForgeClicked() |
CanEquipItem | function bool CanEquipItem(bool checkCurrentHero) |
ClosePopup | function ClosePopup() |
DropItemInInventory | function DropItemInInventory(int X, int Y) |
EquipItem | function bool EquipItem() |
GetHeroEquip | function H7GFxHeroEquip GetHeroEquip() |
GetInventory | function H7GFxInventory GetInventory() |
GetPopup | function H7GFxUIContainer GetPopup() |
GetRunicForge | function H7RunicForge GetRunicForge() |
GetRunicForgePopUp | function H7GFxRunicForgePopUp GetRunicForgePopUp() |
GetStatModSourceList | function GetStatModSourceList(string statStr, int unrealID) |
Initialize | function bool Initialize() |
ItemAddedToForgeSlot | function ItemAddedToForgeSlot(int ItemId, int slotNr) |
ItemRemovedFromForgeSlot | function ItemRemovedFromForgeSlot(int slotNr) |
SwitchItemsFromEquipToInventory | function SwitchItemsFromEquipToInventory(int itemIDinDropSlot) |
Update | function Update(H7AdventureHero Hero, H7RunicForge forge) |
Default values¶
mBlockUnreal=true
mLocaSection(0)="H7ItemAndInventory"
mLocaSection(1)="H7RunicForge"
MovieInfo=SwfMovie'H7SceneAdventureMap.PopUps.H7RunicForgePopUp'