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H7GFxUnitInfo

Class in MMH7Game · MMH7Game.H7GFxUnitInfo

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxUnitInfo

Within: GFxMoviePlayer

Using it from Lua
h7.find_all("H7GFxUnitInfo")            -- live instances
h7.find_class("MMH7Game.H7GFxUnitInfo")   -- the class
h7.hook("MMH7Game.H7GFxUnitInfo.CreateAbilities", fn)

Properties

NameTypeNotes
mOldDisplayedUnitH7Unitprotected

Functions

NameDeclaration
CreateAbilitiesfunction CreateAbilities(H7Unit Unit, out GFxObject Object)
CreateBuffsfunction CreateBuffs(H7Unit Unit, out GFxObject Object)
CreateCreatureUnitStatObjectfunction CreateCreatureUnitStatObject(H7CreatureStack creatureStack, out GFxObject Object)
CreateHeroUnitStatObjectfunction CreateHeroUnitStatObject(H7CombatHero Hero, out GFxObject Object)
CreateRuneUnitStatObjectfunction CreateRuneUnitStatObject(H7RuneUnit rune, out GFxObject Object)
CreateTowerUnitStatObjectfunction CreateTowerUnitStatObject(H7TowerUnit tower, out GFxObject Object)
CreateUnitObjectfunction GFxObject CreateUnitObject(H7Unit Unit)
CreateUnitObjectForInfoWindowfunction CreateUnitObjectForInfoWindow(H7Unit Unit, out GFxObject Object)
CreateWarUnitStatObjectfunction CreateWarUnitStatObject(H7WarUnit warUnit, out GFxObject Object)
GetCurrentlyDisplayedUnitfunction H7Unit GetCurrentlyDisplayedUnit()
Hidefunction Hide()
ListenUpdatefunction ListenUpdate(H7IGUIListenable Unit)
SetUnitInfofunction SetUnitInfo(H7Unit Unit)
Updatefunction Update()
UpdateHeroManafunction UpdateHeroMana(int CurrentMana, int maxMana)

Inherited

FromMembers
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions