H7GFxUnitInfo¶
Class in MMH7Game · MMH7Game.H7GFxUnitInfo
Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxUnitInfo
Within: GFxMoviePlayer
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mOldDisplayedUnit | H7Unit | protected |
Functions¶
| Name | Declaration |
|---|---|
CreateAbilities | function CreateAbilities(H7Unit Unit, out GFxObject Object) |
CreateBuffs | function CreateBuffs(H7Unit Unit, out GFxObject Object) |
CreateCreatureUnitStatObject | function CreateCreatureUnitStatObject(H7CreatureStack creatureStack, out GFxObject Object) |
CreateHeroUnitStatObject | function CreateHeroUnitStatObject(H7CombatHero Hero, out GFxObject Object) |
CreateRuneUnitStatObject | function CreateRuneUnitStatObject(H7RuneUnit rune, out GFxObject Object) |
CreateTowerUnitStatObject | function CreateTowerUnitStatObject(H7TowerUnit tower, out GFxObject Object) |
CreateUnitObject | function GFxObject CreateUnitObject(H7Unit Unit) |
CreateUnitObjectForInfoWindow | function CreateUnitObjectForInfoWindow(H7Unit Unit, out GFxObject Object) |
CreateWarUnitStatObject | function CreateWarUnitStatObject(H7WarUnit warUnit, out GFxObject Object) |
GetCurrentlyDisplayedUnit | function H7Unit GetCurrentlyDisplayedUnit() |
Hide | function Hide() |
ListenUpdate | function ListenUpdate(H7IGUIListenable Unit) |
SetUnitInfo | function SetUnitInfo(H7Unit Unit) |
Update | function Update() |
UpdateHeroMana | function UpdateHeroMana(int CurrentMana, int maxMana) |