H7GFxSkillwheel
Class in MMH7Game · MMH7Game.H7GFxSkillwheel
Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxSkillwheel
Within: GFxMoviePlayer
Using it from Lua
h7.find_all("H7GFxSkillwheel") -- live instances
h7.find_class("MMH7Game.H7GFxSkillwheel") -- the class
h7.hook("MMH7Game.H7GFxSkillwheel.addRandomSkillsAndAbilities", fn)
Properties
| Name | Type | Notes |
heroSkill | H7Skill | protected |
learnedSkills | array<H7Skill> | protected |
Functions
| Name | Declaration |
addRandomSkillsAndAbilities | function addRandomSkillsAndAbilities(H7EditorHero Hero) |
CreateNewSkillwheel | function CreateNewSkillwheel() |
DisableAll | function DisableAll() |
SetArcaneAcademyMode | function SetArcaneAcademyMode() |
SetAvailableSkillsAndAbilities | function SetAvailableSkillsAndAbilities(array<H7SkillAbilityData> availableSkills, array<H7SkillAbilityData> availableAbilities) |
SetHallOfHeroesMode | function SetHallOfHeroesMode() |
SetNewRandomSkillsAndAbilities | function SetNewRandomSkillsAndAbilities(H7EditorHero Hero) |
SetSchoolOfWarMode | function SetSchoolOfWarMode() |
Update | function Update(H7EditorHero Hero, bool showAll) |
Inherited
| From | Members |
| H7GFxUIContainer | Properties: mVisible Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave |
| H7GFxListener | Functions: ListenTo, ListenUpdate |
| GFxObject | 2 properties, 75 functions |
| Object | 13 properties, 308 functions |