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H7GFxDeploymentBar

Class in MMH7Game · MMH7Game.H7GFxDeploymentBar

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxArmyRow › H7GFxDeploymentBar

Within: GFxMoviePlayer

Using it from Lua
h7.find_all("H7GFxDeploymentBar")            -- live instances
h7.find_class("MMH7Game.H7GFxDeploymentBar")   -- the class
h7.hook("MMH7Game.H7GFxDeploymentBar.ClearSelection", fn)

Properties

NameTypeNotes
mDataGFxObject
mUnitOnMouseGFxObject

Functions

NameDeclaration
ClearSelectionfunction ClearSelection()
CreateDeployObjectfunction GFxObject CreateDeployObject()
CreateListfunction int CreateList(array<H7StackDeployment> List, out GFxObject Object, optional int StartIndex, optional int ProviderIndex, optional int turn)
InitBarfunction InitBar()
MarkAsDeployedfunction MarkAsDeployed(int Id)
MarkAsUnDeployedfunction MarkAsUnDeployed(int Id)
NewUnitIsOnMousefunction NewUnitIsOnMouse()
SetDehighlightfunction SetDehighlight(int Id)
SetHighlightfunction SetHighlight(int Id)
SetMaxDeployedfunction SetMaxDeployed(bool val)
UnitWasPickedUpfunction UnitWasPickedUp(H7Unit Unit)
Update2function Update2()

Inherited

FromMembers
H7GFxArmyRowFunctions: AddLockIconToUnitSlots, HighlightUnitSlotsByCreatureName, StackDismissed, TransferResult, Update, UpdateFromStacks
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions