H7GFxDeploymentBar
Class in MMH7Game · MMH7Game.H7GFxDeploymentBar
Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxArmyRow › H7GFxDeploymentBar
Within: GFxMoviePlayer
Using it from Lua
h7.find_all("H7GFxDeploymentBar") -- live instances
h7.find_class("MMH7Game.H7GFxDeploymentBar") -- the class
h7.hook("MMH7Game.H7GFxDeploymentBar.ClearSelection", fn)
Properties
Functions
| Name | Declaration |
ClearSelection | function ClearSelection() |
CreateDeployObject | function GFxObject CreateDeployObject() |
CreateList | function int CreateList(array<H7StackDeployment> List, out GFxObject Object, optional int StartIndex, optional int ProviderIndex, optional int turn) |
InitBar | function InitBar() |
MarkAsDeployed | function MarkAsDeployed(int Id) |
MarkAsUnDeployed | function MarkAsUnDeployed(int Id) |
NewUnitIsOnMouse | function NewUnitIsOnMouse() |
SetDehighlight | function SetDehighlight(int Id) |
SetHighlight | function SetHighlight(int Id) |
SetMaxDeployed | function SetMaxDeployed(bool val) |
UnitWasPickedUp | function UnitWasPickedUp(H7Unit Unit) |
Update2 | function Update2() |
Inherited
| From | Members |
| H7GFxArmyRow | Functions: AddLockIconToUnitSlots, HighlightUnitSlotsByCreatureName, StackDismissed, TransferResult, Update, UpdateFromStacks |
| H7GFxUIContainer | Properties: mVisible Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave |
| H7GFxListener | Functions: ListenTo, ListenUpdate |
| GFxObject | 2 properties, 75 functions |
| Object | 13 properties, 308 functions |