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H7CombatMapGridDecalComponent

Class in MMH7Game · MMH7Game.H7CombatMapGridDecalComponent · native, editinlinenew

Object › Component › ActorComponent › PrimitiveComponent › DecalComponent › H7CombatMapGridDecalComponent

Using it from Lua
h7.find_all("H7CombatMapGridDecalComponent")            -- live instances
h7.find_class("MMH7Game.H7CombatMapGridDecalComponent")   -- the class
h7.hook("MMH7Game.H7CombatMapGridDecalComponent.CheckSRGB", fn)

Properties

NameTypeNotes
mBlendingTimefloatprotected
mBufferingDeltafloatprotected
mDynamicGridDataTexMiparraynative, protected
mDynamicGridDataTexMip2arraynative, protected
mDynamicGridDataTextureTexture2DDynamictransient, protected
mDynamicGridDataTexture2Texture2DDynamictransient, protected
mDynamicMaterialInstanceMaterialInstanceConstanttransient, protected
mIsLerpingUpboolprotected
mNeedsLerpboolprotected
mOriginalMaterialMaterialconst, protected
mOwnerGridH7EditorCombatGridconst, transient

Functions

NameDeclaration
CheckSRGBnative function bool CheckSRGB()
DumpTextureSRGBValuesnative function DumpTextureSRGBValues()
ManualReattachnative function ManualReattach()
Tickevent Tick(float DeltaTime)
ToggleSRGBnative function ToggleSRGB(bool val)
UpdateGridDataRenderingnative function UpdateGridDataRendering()

Default values

mOriginalMaterial=Material'MMH7Editor.combat.CombatGridDecalMat'
bStaticDecal=true
DecalTransform=EDecalTransform.DecalTransform_OwnerRelative
ParentRelativeLocation=(X=0.0000000,Y=0.0000000,Z=150.0000000)
ParentRelativeOrientation=(Pitch=49152,Yaw=49152,Roll=0)
ReplacementPrimitive=none

Inherited

FromMembers
DecalComponent52 properties, 4 functions
PrimitiveComponent107 properties, 46 functions
ActorComponent7 properties, 4 functions
Component2 properties, 0 functions
Object13 properties, 308 functions