Texture2DDynamic¶
Class in Engine · Engine.Texture2DDynamic · native
Object › Surface › Texture › Texture2DDynamic
Subclasses: H7Texture2DStreamLoad
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bIsResolveTarget | bool | transient, native |
Format | EPixelFormat | transient, native |
NumMips | int | transient, native |
SizeX | int | transient, native |
SizeY | int | transient, native |
Functions¶
| Name | Declaration |
|---|---|
Create | static final native function Texture2DDynamic Create(int InSizeX, int InSizeY, optional EPixelFormat InFormat = PF_A8R8G8B8, optional bool InIsResolveTarget = FALSE) |
Init | final native function Init(int InSizeX, int InSizeY, optional EPixelFormat InFormat = PF_A8R8G8B8, optional bool InIsResolveTarget = FALSE) |
UpdateMip | native function UpdateMip(int MipIdx, const out array |
UpdateMipFromJPEG | native function UpdateMipFromJPEG(int MipIdx, const out array |
Default values¶
Inherited¶
| From | Members |
|---|---|
| Texture | 40 properties, 0 functions |
| Surface | 0 properties, 2 functions |
| Object | 13 properties, 308 functions |