H7CombatMapGridDebug¶
Class in MMH7Game · MMH7Game.H7CombatMapGridDebug
Object › H7CombatMapGridDebug
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mAttacker | H7CreatureStack | protected |
mCurrentAttackPositions | array<H7CombatMapCell> | protected |
mCursorRotation | Rotator | protected |
mDefendCell | H7CombatMapCell | protected |
mDefendPosition | Vector | protected |
mGridController | H7CombatMapGridController | protected |
Functions¶
| Name | Declaration |
|---|---|
RenderDebugAttackPositions | function RenderDebugAttackPositions(Canvas myCanvas) |
Setup | function Setup(H7CombatMapGridController gridController) |
Update | function Update(array<H7CombatMapCell> Positions, H7CreatureStack attacker, H7CreatureStack defender) |
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |