AddToStack | event AddToStack(int Value) |
CreateBaseCreatureStack | static function H7BaseCreatureStack CreateBaseCreatureStack(H7Creature Type, int Size, optional bool aiLock, optional bool dismissDisabled, optional bool customPos, optional int customPosX = -1, optional int customPosY = -1, optional bool updateStartingSize, optional bool isLocalGuard, optional int stackSizeAtMapStart) |
DumpCurrentState | function DumpCurrentState() |
GetCreatureStackStrength | native function float GetCreatureStackStrength() |
GetCustomPositionBool | function bool GetCustomPositionBool() |
GetCustomPositionX | function int GetCustomPositionX() |
GetCustomPositionY | function int GetCustomPositionY() |
GetObfuscatedSize | static function string GetObfuscatedSize(int StackSize) |
GetRemainingGrowth | function float GetRemainingGrowth() |
GetSpawnedStackOnMap | function H7CreatureStack GetSpawnedStackOnMap() |
GetStackSize | function int GetStackSize() |
GetStackSizeAtMapStart | function int GetStackSizeAtMapStart() |
GetStackSizeObfuscated | function string GetStackSizeObfuscated() |
GetStackType | function H7Creature GetStackType() |
GetStartingSize | function int GetStartingSize() |
HasAILock | function bool HasAILock() |
IsDeployed | function bool IsDeployed() |
IsDismissDisabled | function bool IsDismissDisabled() |
isLocalGuard | function bool isLocalGuard() |
IsLockedForUpgrade | function bool IsLockedForUpgrade() |
IsUnitType | function bool IsUnitType(H7BaseCreatureStack Stack) |
SetAILock | function SetAILock(bool B) |
SetCustomPosition | function SetCustomPosition(bool flag, int X, int Y) |
SetDeployed | function SetDeployed(bool val) |
SetDismissDisabled | function SetDismissDisabled(bool B) |
SetIsLocalGuard | function SetIsLocalGuard(bool isLocalGuard) |
SetLockedForUpgrade | function SetLockedForUpgrade(bool val) |
SetRemainingGrowth | function SetRemainingGrowth(float remainingGrowth) |
SetSpawnedStackOnMap | function SetSpawnedStackOnMap(H7CreatureStack Type) |
SetStackSize | function SetStackSize(int Size, optional bool updateStartingSize) |
SetStackSizeAtMapStart | function SetStackSizeAtMapStart(int Size) |
SetStackType | function SetStackType(H7Creature Type) |
SetStartingSize | function SetStartingSize(int startingSize) |
TransferCreatureStacksByArray | static function bool TransferCreatureStacksByArray(out array<H7BaseCreatureStack> sourceStacks, out array<H7BaseCreatureStack> targetStacks, int indexSource, int indexTarget, optional int splitAmount, optional bool withinSameArmy = false) |