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H7BackgroundImageCntl

Class in MMH7Game · MMH7Game.H7BackgroundImageCntl · config

Object › GFxMoviePlayer › H7FlashMovieCntl › H7BackgroundImageCntl

Using it from Lua
h7.find_all("H7BackgroundImageCntl")            -- live instances
h7.find_class("MMH7Game.H7BackgroundImageCntl")   -- the class
h7.hook("MMH7Game.H7BackgroundImageCntl.GetInstance", fn)

Properties

NameTypeNotes
mBackgroundImageH7GFxBackgroundImageprotected
mBackgroundImagePropertiesH7BackgroundImagePropertiesconst

Functions

NameDeclaration
GetInstancestatic function H7BackgroundImageCntl GetInstance()
Initializefunction bool Initialize()
LoadBackgroundfunction LoadBackground(Texture2D background, optional int FadeInTime, optional int fadeInDelay, optional string screenText)
UnloadBackgroundfunction UnloadBackground()

Default values

mBackgroundImageProperties=H7BackgroundImageProperties'H7GUIProperties.BackgroundImageProperties'
MovieInfo=SwfMovie'H7SceneGlobal.HUD.H7BackgroundImage'

Inherited

FromMembers
H7FlashMovieCntlProperties: mContainer, mFlashController, mFlashHeight, mFlashWidth, mIsDragginUnit, mIsShowingBlocklayer, mLocaSection, mPlayerController, mRootMC, mWasCanceled, mWasInitialized
Functions: AdvanceDebug, AnyKeyPressed, AnyKeyReleased, CanBeStopped, CaptureMouseWheel, ClosePopup, DisableMouse, EnableMouse, FlashLocalize, FlashPixels2UnrealPixels, GetAssetPath, GetAttributeIconStrings, GetContainer, GetFlashController, GetFlashPath, GetFlashSize, GetGUIColor, GetHUD, GetMagicTierSymbol, GetRadioButtonSymbolPath, GetRoot, GetSettingBool, GetSettingEnum, GetSettingNumber, HighlightClicked, Initialize, IsDraggingUnit, IsMovieSkippedLastFrame, IsRemoveWhenClicked, IsRightClickThisFrame, IsRightMouseDown, IsShiftDown, Log, MouseOut, MouseOver, OpenHeropediaWithCreature, OpenHeropediaWithHero, PlayGUISound, RequestBlockBelow, RequestFocus, RequestRealFocus, RequestUnBlockBelow, SetConstraints, SetInitialized, SetPlayerOwner, SetWasCanceled, Start, StartAdvance, StopAdvance, StopAdvanceReally, StopInput, Unreal, UnrealColorToFlashColor, UnrealColorToHex, UnrealColorToHTMLColor, UnrealPixels2FlashPixels, WaiveFocus, WaiveRealFocus, WasInitialized
GFxMoviePlayer47 properties, 76 functions
Object13 properties, 308 functions