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SeqEvent_MobileSwipe

Class in GameFramework · GameFramework.SeqEvent_MobileSwipe · native

Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileRawInput › SeqEvent_MobileSwipe

Using it from Lua
h7.find_all("SeqEvent_MobileSwipe")            -- live instances
h7.find_class("GameFramework.SeqEvent_MobileSwipe")   -- the class

Properties

NameTypeNotes
InitialTouchvector2D
MinDistancefloat
Tolerancefloat
TouchedActorsarray<actor>
TraceDistancefloat

Default values

ObjName="Mobile Simple Swipes"
ObjCategory="Input"
MaxTriggerCount=0
TraceDistance=20480
Tolerance=100.0
MinDistance=5.0
OutputLinks(0)=(LinkDesc="Swipe Left")
OutputLinks(1)=(LinkDesc="Swipe Right")
OutputLinks(2)=(LinkDesc="Swipe Up")
OutputLinks(3)=(LinkDesc="Swipe Down")
VariableLinks(0)=(ExpectedType=class'SeqVar_ObjectList',LinkDesc="Touched Actors List",bWriteable=true)

Inherited

FromMembers
SeqEvent_MobileRawInput5 properties, 1 functions
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions