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SeqEvent_MobileObjectPicker

Class in GameFramework · GameFramework.SeqEvent_MobileObjectPicker · native

Object › SequenceObject › SequenceOp › SequenceEvent › SeqEvent_MobileRawInput › SeqEvent_MobileObjectPicker

Using it from Lua
h7.find_all("SeqEvent_MobileObjectPicker")            -- live instances
h7.find_class("GameFramework.SeqEvent_MobileObjectPicker")   -- the class

Properties

NameTypeNotes
bCheckonTouchbool
FinalTouchLocationvector
FinalTouchNormalvector
FinalTouchObjectobject
Targetsarray<Object>
TraceDistancefloat

Default values

ObjName="Mobile Object Picker"
ObjCategory="Input"
MaxTriggerCount=0
TraceDistance=20480
OutputLinks(0)=(LinkDesc="Success")
OutputLinks(1)=(LinkDesc="Fail")
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Target",PropertyName=Targets)

Inherited

FromMembers
SeqEvent_MobileRawInput5 properties, 1 functions
SequenceEvent14 properties, 4 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions