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MobileDebugCameraController

Class in GameFramework · GameFramework.MobileDebugCameraController

Object › Actor › Controller › PlayerController › GamePlayerController › DebugCameraController › MobileDebugCameraController

Using it from Lua
h7.find_all("MobileDebugCameraController")            -- live instances
h7.find_class("GameFramework.MobileDebugCameraController")   -- the class
h7.hook("GameFramework.MobileDebugCameraController.InitDebugInputSystem", fn)

Properties

NameTypeNotes
MPIMobilePlayerInput
OldMobileGroupint

Functions

NameDeclaration
InitDebugInputSystemfunction InitDebugInputSystem()
InitInputSystemevent InitInputSystem()
OnActivatefunction OnActivate(PlayerController PC)
OnDeactivatefunction OnDeactivate(PlayerController PC)
SetupDebugZonesfunction SetupDebugZones()

Default values

InputClass=class'GameFramework.MobileDebugCameraInput'
HUDClass=class'GameFramework.MobileDebugCameraHUD'

Inherited

FromMembers
DebugCameraController12 properties, 14 functions
GamePlayerController5 properties, 18 functions
PlayerController109 properties, 400 functions
Controller62 properties, 129 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions