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SplineLoftActor

Class in Engine · Engine.SplineLoftActor · placeable, native

Object › Actor › SplineActor › SplineLoftActor

Subclasses: SplineLoftActorMovable

Using it from Lua
h7.find_all("SplineLoftActor")            -- live instances
h7.find_class("Engine.SplineLoftActor")   -- the class
h7.hook("Engine.SplineLoftActor.ClearLoftMesh", fn)

Properties

NameTypeNotes
bAcceptsLightsbool
bSmoothInterpRollAndScalebool
DeformMeshStaticMeshconst
DeformMeshMaterialsarray<MaterialInterface>const
MeshLightEnvironmentDynamicLightEnvironmentComponentconst, editconst
MeshMaxDrawDistancefloat
OffsetVector2D
Rollfloat
ScaleXfloat
ScaleYfloat
SplineMeshCompsarray<SplineMeshComponent>
WorldXDirVector

Functions

NameDeclaration
ClearLoftMeshnative function ClearLoftMesh()
UpdateSplineParamsnative function UpdateSplineParams()

Default values

WorldXDir=(X=1)
Offset=(X=0.f,Y=0.f)
ScaleX=1.0
ScaleY=1.0
bAcceptsLights=TRUE
bSmoothInterpRollAndScale=TRUE
bEdShouldSnap=true
bStatic=true
bMovable=false
bCollideActors=true
bBlockActors=true
bWorldGeometry=true
bGameRelevant=true
bCollideWhenPlacing=false

Inherited

FromMembers
SplineActor12 properties, 16 functions
Actor156 properties, 262 functions
Object13 properties, 308 functions