SeqAct_StreamInTextures
Class in Engine · Engine.SeqAct_StreamInTextures · native
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_Latent › SeqAct_StreamInTextures
Using it from Lua
h7.find_all("SeqAct_StreamInTextures") -- live instances
h7.find_class("Engine.SeqAct_StreamInTextures") -- the class
h7.hook("Engine.SeqAct_StreamInTextures.GetObjClassVersion", fn)
Properties
| Name | Type | Notes |
bHasTriggeredAllLoaded | bool | const |
bLocationBased | bool | |
bStreamingActive | bool | const |
CinematicTextureGroups | TextureGroupContainer | const |
ForceMaterials | array<MaterialInterface> | |
LocationActors | array<Object> | |
NumWantingResourcesID | int | const |
Seconds | float | |
SelectedCinematicTextureGroups | int | const, transient, native, private |
StopTimestamp | float | const |
StreamingDistanceMultiplier | float | |
Functions
| Name | Declaration |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values
ObjName="Stream In Textures"
ObjCategory="Actor"
Seconds=15.0
StreamingDistanceMultiplier=1.0
bStreamingActive=false
StopTimestamp=0.0
InputLinks(0)=(LinkDesc="Start")
InputLinks(1)=(LinkDesc="Stop")
OutputLinks(0)=(LinkDesc="Out")
OutputLinks(2)=(LinkDesc="All Loaded")
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Actor",PropertyName=Targets)
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Location",PropertyName=LocationActors)
Inherited