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SeqAct_StreamInTextures

Class in Engine · Engine.SeqAct_StreamInTextures · native

Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_Latent › SeqAct_StreamInTextures

Using it from Lua
h7.find_all("SeqAct_StreamInTextures")            -- live instances
h7.find_class("Engine.SeqAct_StreamInTextures")   -- the class
h7.hook("Engine.SeqAct_StreamInTextures.GetObjClassVersion", fn)

Properties

NameTypeNotes
bHasTriggeredAllLoadedboolconst
bLocationBasedbool
bStreamingActiveboolconst
CinematicTextureGroupsTextureGroupContainerconst
ForceMaterialsarray<MaterialInterface>
LocationActorsarray<Object>
NumWantingResourcesIDintconst
Secondsfloat
SelectedCinematicTextureGroupsintconst, transient, native, private
StopTimestampfloatconst
StreamingDistanceMultiplierfloat

Functions

NameDeclaration
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

ObjName="Stream In Textures"
ObjCategory="Actor"
Seconds=15.0
StreamingDistanceMultiplier=1.0
bStreamingActive=false
StopTimestamp=0.0
InputLinks(0)=(LinkDesc="Start")
InputLinks(1)=(LinkDesc="Stop")
OutputLinks(0)=(LinkDesc="Out")
OutputLinks(2)=(LinkDesc="All Loaded")
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="Actor",PropertyName=Targets)
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Location",PropertyName=LocationActors)

Inherited

FromMembers
SeqAct_Latent3 properties, 2 functions
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions