SeqAct_ModifyHealth
Class in Engine · Engine.SeqAct_ModifyHealth · native
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_ModifyHealth
Using it from Lua
h7.find_all("SeqAct_ModifyHealth") -- live instances
h7.find_class("Engine.SeqAct_ModifyHealth") -- the class
h7.hook("Engine.SeqAct_ModifyHealth.GetObjClassVersion", fn)
Properties
| Name | Type | Notes |
Amount | float | |
bFalloff | bool | |
bHeal | bool | |
bRadial | bool | |
DamageType | class<DamageType> | |
Instigator | Actor | |
Momentum | float | |
Radius | float | |
Functions
| Name | Declaration |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values
ObjName="Modify Health"
ObjCategory="Actor"
VariableLinks(1)=(ExpectedType=class'SeqVar_Float',LinkDesc="Amount",PropertyName=Amount)
VariableLinks(2)=(ExpectedType=class'SeqVar_Object',LinkDesc="Instigator",PropertyName=Instigator)
Momentum=500.f
Inherited