SeqAct_ApplySoundNode¶
Class in Engine · Engine.SeqAct_ApplySoundNode · native
Object › SequenceObject › SequenceOp › SequenceAction › SeqAct_ApplySoundNode
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
ApplyNode | SoundNode | |
PlaySound | SoundCue |
Default values¶
Inherited¶
| From | Members |
|---|---|
| SequenceAction | 3 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |