ParticleLightEnvironmentComponent¶
Class in Engine · Engine.ParticleLightEnvironmentComponent · native
Object › Component › ActorComponent › LightEnvironmentComponent › DynamicLightEnvironmentComponent › ParticleLightEnvironmentComponent
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
bAllowDLESharing | bool | |
NumPooledReuses | int | const, transient |
ReferenceCount | int | const, transient, protected |
SharedInstigator | Actor | const, transient |
SharedParticleSystem | ParticleSystem | const, transient |
Default values¶
ReferenceCount=1
NumPooledReuses=1
bAllowDLESharing=true
bDynamic=true
bForceCompositeAllLights=true
bAffectedBySmallDynamicLights=false
InvisibleUpdateTime=10.0
MinTimeBetweenFullUpdates=3.0
BoundsMethod=DLEB_ActiveComponents
Inherited¶
| From | Members |
|---|---|
| DynamicLightEnvironmentComponent | 37 properties, 1 functions |
| LightEnvironmentComponent | 8 properties, 2 functions |
| ActorComponent | 7 properties, 4 functions |
| Component | 2 properties, 0 functions |
| Object | 13 properties, 308 functions |