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LensFlareSource

Class in Engine · Engine.LensFlareSource · native, placeable

Object › Actor › LensFlareSource

Using it from Lua
h7.find_all("LensFlareSource")            -- live instances
h7.find_class("Engine.LensFlareSource")   -- the class
h7.hook("Engine.LensFlareSource.OnToggle", fn)

Properties

NameTypeNotes
bCurrentlyActiveboolrepnotify
LensFlareCompLensFlareComponentconst, editconst

Functions

NameDeclaration
OnTogglesimulated function OnToggle(SeqAct_Toggle action)
PostBeginPlaysimulated event PostBeginPlay()
ReplicatedEventsimulated event ReplicatedEvent(name VarName)
SetActorParametersimulated function SetActorParameter(name ParameterName, actor Param)
SetColorParametersimulated function SetColorParameter(name ParameterName, linearcolor Param)
SetExtColorParametersimulated function SetExtColorParameter(name ParameterName, float Red, float Green, float Blue, float Alpha)
SetFloatParametersimulated function SetFloatParameter(name ParameterName, float Param)
SetTemplatefinal native function SetTemplate(LensFlare NewTemplate)
SetVectorParametersimulated function SetVectorParameter(name ParameterName, vector Param)

Default values

TickGroup=TG_DuringAsyncWork
LensFlareComp=LensFlareComponent0
bEdShouldSnap=true
bHardAttach=true
bGameRelevant=true
bNoDelete=true

Inherited

FromMembers
Actor156 properties, 262 functions
Object13 properties, 308 functions