LensFlareSource
Class in Engine · Engine.LensFlareSource · native, placeable
Object › Actor › LensFlareSource
Using it from Lua
h7.find_all("LensFlareSource") -- live instances
h7.find_class("Engine.LensFlareSource") -- the class
h7.hook("Engine.LensFlareSource.OnToggle", fn)
Properties
| Name | Type | Notes |
bCurrentlyActive | bool | repnotify |
LensFlareComp | LensFlareComponent | const, editconst |
Functions
| Name | Declaration |
OnToggle | simulated function OnToggle(SeqAct_Toggle action) |
PostBeginPlay | simulated event PostBeginPlay() |
ReplicatedEvent | simulated event ReplicatedEvent(name VarName) |
SetActorParameter | simulated function SetActorParameter(name ParameterName, actor Param) |
SetColorParameter | simulated function SetColorParameter(name ParameterName, linearcolor Param) |
SetExtColorParameter | simulated function SetExtColorParameter(name ParameterName, float Red, float Green, float Blue, float Alpha) |
SetFloatParameter | simulated function SetFloatParameter(name ParameterName, float Param) |
SetTemplate | final native function SetTemplate(LensFlare NewTemplate) |
SetVectorParameter | simulated function SetVectorParameter(name ParameterName, vector Param) |
Default values
TickGroup=TG_DuringAsyncWork
LensFlareComp=LensFlareComponent0
bEdShouldSnap=true
bHardAttach=true
bGameRelevant=true
bNoDelete=true
Inherited
| From | Members |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |