LensFlare
Class in Engine · Engine.LensFlare · native
Object › LensFlare
Using it from Lua
h7.find_all("LensFlare") -- live instances
h7.find_class("Engine.LensFlare") -- the class
Structs
LensFlareElement
Defaults
RayDistance=0.0
bNormalizeRadialDistance=true
LFMaterialIndex=(Distribution=DistributionLFMaterialIndex)
Scaling=(Distribution=DistributionScaling)
AxisScaling=(Distribution=DistributionAxisScaling)
Rotation=(Distribution=DistributionRotation)
Color=(Distribution=DistributionColor)
Alpha=(Distribution=DistributionAlpha)
Offset=(Distribution=DistributionOffset)
DistMap_Scale=(Distribution=DistributionDistMap_Scale)
DistMap_Color=(Distribution=DistributionDistMap_Color)
DistMap_Alpha=(Distribution=DistributionDistMap_Alpha)
LensFlareElementCurvePair
| Field | Type |
CurveName | string |
CurveObject | object |
Properties
Default values
SourceElement=(ElementName="Source",RayDistance=0.0,bIsEnabled=true,Size=(X=75.0f,Y=75.0f,Z=75.0f),LFMaterialIndex=(Distribution=DistributionLFMaterialIndex),Scaling=(Distribution=DistributionScaling),AxisScaling=(Distribution=DistributionAxisScaling),Rotation=(Distribution=DistributionRotation),...
SourceDPG=SDPG_World
ReflectionsDPG=SDPG_Foreground
OuterCone=0.0
InnerCone=0.0
ConeFudgeFactor=0.5
Radius=0.0
bUseTrueConeCalculation=false
MinStrength=0.0
ScreenPercentageMap=(Distribution=DistributionScreenPercentageMap)
Inherited
| From | Members |
| Object | 13 properties, 308 functions |