FluidInfluenceComponent¶
Class in Engine · Engine.FluidInfluenceComponent · native, editinlinenew
Object › Component › ActorComponent › PrimitiveComponent › FluidInfluenceComponent
Using it from Lua
Enums¶
EInfluenceType
Fluid_Flow = 0, Fluid_Raindrops = 1, Fluid_Wave = 2, Fluid_Sphere = 3
Properties¶
| Name | Type | Notes |
|---|---|---|
bActive | bool | |
bIsToggleTriggered | bool | transient |
CurrentAngle | float | transient, native, private |
CurrentFluidActor | FluidSurfaceActor | transient, native, private |
CurrentTimer | float | transient, native, private |
FlowFrequency | float | |
FlowNumRipples | int | |
FlowSideMotionRadius | float | |
FlowSpeed | float | |
FlowStrength | float | |
FlowWaveRadius | float | |
FluidActor | FluidSurfaceActor | |
InfluenceType | EInfluenceType | |
MaxDistance | float | |
RaindropAreaRadius | float | |
RaindropFillEntireFluid | bool | |
RaindropRadius | float | |
RaindropRate | float | |
RaindropStrength | float | |
SphereInnerRadius | float | |
SphereOuterRadius | float | |
SphereStrength | float | |
WaveFrequency | float | |
WavePhase | float | |
WaveRadius | float | |
WaveStrength | float |
Default values¶
bActive=true
InfluenceType=Fluid_Wave
MaxDistance=1000.0
WaveStrength=40.0
WaveFrequency=1.0
WavePhase=0.0
WaveRadius=50.0
RaindropFillEntireFluid=True
RaindropAreaRadius=300.0
RaindropRadius=10.0
RaindropStrength=5.0
RaindropRate=20.0
FlowSpeed=100.0
FlowNumRipples=10
FlowSideMotionRadius=30.0
FlowWaveRadius=50.0
FlowStrength=20.0
FlowFrequency=4.0
SphereOuterRadius=100.0
SphereInnerRadius=50.0
SphereStrength=-40.0
bTickInEditor=True
CollideActors=False
BlockZeroExtent=False
BlockNonZeroExtent=False
BlockRigidBody=False
Inherited¶
| From | Members |
|---|---|
| PrimitiveComponent | 107 properties, 46 functions |
| ActorComponent | 7 properties, 4 functions |
| Component | 2 properties, 0 functions |
| Object | 13 properties, 308 functions |