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FluidInfluenceComponent

Class in Engine · Engine.FluidInfluenceComponent · native, editinlinenew

Object › Component › ActorComponent › PrimitiveComponent › FluidInfluenceComponent

Using it from Lua
h7.find_all("FluidInfluenceComponent")            -- live instances
h7.find_class("Engine.FluidInfluenceComponent")   -- the class

Enums

EInfluenceType

Fluid_Flow = 0, Fluid_Raindrops = 1, Fluid_Wave = 2, Fluid_Sphere = 3

Properties

NameTypeNotes
bActivebool
bIsToggleTriggeredbooltransient
CurrentAnglefloattransient, native, private
CurrentFluidActorFluidSurfaceActortransient, native, private
CurrentTimerfloattransient, native, private
FlowFrequencyfloat
FlowNumRipplesint
FlowSideMotionRadiusfloat
FlowSpeedfloat
FlowStrengthfloat
FlowWaveRadiusfloat
FluidActorFluidSurfaceActor
InfluenceTypeEInfluenceType
MaxDistancefloat
RaindropAreaRadiusfloat
RaindropFillEntireFluidbool
RaindropRadiusfloat
RaindropRatefloat
RaindropStrengthfloat
SphereInnerRadiusfloat
SphereOuterRadiusfloat
SphereStrengthfloat
WaveFrequencyfloat
WavePhasefloat
WaveRadiusfloat
WaveStrengthfloat

Default values

bActive=true
InfluenceType=Fluid_Wave
MaxDistance=1000.0
WaveStrength=40.0
WaveFrequency=1.0
WavePhase=0.0
WaveRadius=50.0
RaindropFillEntireFluid=True
RaindropAreaRadius=300.0
RaindropRadius=10.0
RaindropStrength=5.0
RaindropRate=20.0
FlowSpeed=100.0
FlowNumRipples=10
FlowSideMotionRadius=30.0
FlowWaveRadius=50.0
FlowStrength=20.0
FlowFrequency=4.0
SphereOuterRadius=100.0
SphereInnerRadius=50.0
SphereStrength=-40.0
bTickInEditor=True
CollideActors=False
BlockZeroExtent=False
BlockNonZeroExtent=False
BlockRigidBody=False

Inherited

FromMembers
PrimitiveComponent107 properties, 46 functions
ActorComponent7 properties, 4 functions
Component2 properties, 0 functions
Object13 properties, 308 functions