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AnimNodeCrossfader

Class in Engine · Engine.AnimNodeCrossfader · native

Object › AnimObject › AnimNode › AnimNodeBlendBase › AnimNodeBlend › AnimNodeCrossfader

Using it from Lua
h7.find_all("AnimNodeCrossfader")            -- live instances
h7.find_class("Engine.AnimNodeCrossfader")   -- the class
h7.hook("Engine.AnimNodeCrossfader.BlendToLoopingAnim", fn)

Properties

NameTypeNotes
bDontBlendOutOneShotboolconst
DefaultAnimSeqNamename
PendingBlendOutTimeOneShotfloatconst

Functions

NameDeclaration
BlendToLoopingAnimfinal native function BlendToLoopingAnim(name AnimSeqName, optional float BlendInTime, optional float Rate)
GetActiveChildfinal native function AnimNodeSequence GetActiveChild()
GetAnimNamefinal native function Name GetAnimName()
PlayOneShotAnimfinal native function PlayOneShotAnim(name AnimSeqName, optional float BlendInTime, optional float BlendOutTime, optional bool bDontBlendOut, optional float Rate)

Inherited

FromMembers
AnimNodeBlend4 properties, 1 functions
AnimNodeBlendBase3 properties, 3 functions
AnimNode23 properties, 7 functions
AnimObject7 properties, 0 functions
Object13 properties, 308 functions