AnimNodeBlendPerBone
Class in Engine · Engine.AnimNodeBlendPerBone · native
Object › AnimObject › AnimNode › AnimNodeBlendBase › AnimNodeBlend › AnimNodeBlendPerBone
Using it from Lua
h7.find_all("AnimNodeBlendPerBone") -- live instances
h7.find_class("Engine.AnimNodeBlendPerBone") -- the class
h7.hook("Engine.AnimNodeBlendPerBone.SetBlendTarget", fn)
Properties
| Name | Type | Notes |
bForceLocalSpaceBlend | bool | const |
BranchStartBoneName | array | no declaration: type is approximate |
Child2PerBoneWeight | array | no declaration: type is approximate |
LocalToCompReqBones | array | no declaration: type is approximate |
Functions
| Name | Declaration |
SetBlendTarget | native function SetBlendTarget(float BlendTarget, float BlendTime) |
Default values
Children(0)=(Name="Source",Weight=1.0)
Children(1)=(Name="Target")
bFixNumChildren=TRUE
CategoryDesc = "Filter"
Inherited