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AnimNodeBlendPerBone

Class in Engine · Engine.AnimNodeBlendPerBone · native

Object › AnimObject › AnimNode › AnimNodeBlendBase › AnimNodeBlend › AnimNodeBlendPerBone

Using it from Lua
h7.find_all("AnimNodeBlendPerBone")            -- live instances
h7.find_class("Engine.AnimNodeBlendPerBone")   -- the class
h7.hook("Engine.AnimNodeBlendPerBone.SetBlendTarget", fn)

Properties

NameTypeNotes
bForceLocalSpaceBlendboolconst
BranchStartBoneNamearrayno declaration: type is approximate
Child2PerBoneWeightarrayno declaration: type is approximate
LocalToCompReqBonesarrayno declaration: type is approximate

Functions

NameDeclaration
SetBlendTargetnative function SetBlendTarget(float BlendTarget, float BlendTime)

Default values

Children(0)=(Name="Source",Weight=1.0)
Children(1)=(Name="Target")
bFixNumChildren=TRUE
CategoryDesc = "Filter"

Inherited

FromMembers
AnimNodeBlend4 properties, 1 functions
AnimNodeBlendBase3 properties, 3 functions
AnimNode23 properties, 7 functions
AnimObject7 properties, 0 functions
Object13 properties, 308 functions