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AnimNodeBlendByProperty

Class in Engine · Engine.AnimNodeBlendByProperty · native

Object › AnimObject › AnimNode › AnimNodeBlendBase › AnimNodeBlendList › AnimNodeBlendByProperty

Using it from Lua
h7.find_all("AnimNodeBlendByProperty")            -- live instances
h7.find_class("Engine.AnimNodeBlendByProperty")   -- the class

Properties

NameTypeNotes
bForceUpdateboolconst, transient
BlendTimefloat
BlendToChild1Timefloat
BlendToChild2Timefloat
bSynchronizeNodesInEditorbool
bUseOwnersBasebool
bUseSpecificBlendTimesbool
CachedBoolPropertyPointerconst, transient, native
CachedBytePropertyPointerconst, transient, native
CachedFloatPropertyPointerconst, transient, native
CachedOwnerActortransient
CachedPropertyNamenametransient
FloatPropMaxfloat
FloatPropMinfloat
PropertyNamename

Default values

Children(0)=(Name="Child1")
Children(1)=(Name="Child2")
bSynchronizeNodesInEditor=TRUE
bFixNumChildren=FALSE
bForceChildFullWeightWhenBecomingRelevant=FALSE
BlendTime=0.1
BlendToChild1Time=0.1
BlendToChild2Time=0.1
FloatPropMin=0.0
FloatPropMax=1.0

Inherited

FromMembers
AnimNodeBlendList8 properties, 1 functions
AnimNodeBlendBase3 properties, 3 functions
AnimNode23 properties, 7 functions
AnimObject7 properties, 0 functions
Object13 properties, 308 functions