ActorFactoryApexClothing¶
Class in Engine · Engine.ActorFactoryApexClothing · config, native
Object › ActorFactory › ActorFactorySkeletalMesh › ActorFactoryApexClothing
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
ClothingAssets | array<ApexClothingAsset> | |
ClothingRBChannel | ERBCollisionChannel | const |
ClothingRBCollideWithChannels | RBCollisionChannelContainer | const |
Default values¶
MenuName="Add Clothing"
NewActorClass=class'Engine.SkeletalMeshActor'
GameplayActorClass=class'Engine.SkeletalMeshActorSpawnable'
ClothingRBChannel=RBCC_Clothing
ClothingRBCollideWithChannels=(Default=TRUE,BlockingVolume=TRUE,GameplayPhysics=TRUE,EffectPhysics=TRUE,ClothingCollision=TRUE)
Inherited¶
| From | Members |
|---|---|
| ActorFactorySkeletalMesh | 3 properties, 0 functions |
| ActorFactory | 8 properties, 1 functions |
| Object | 13 properties, 308 functions |