ApexClothingAsset
Class in Engine · Engine.ApexClothingAsset · native
Object › ApexAsset › ApexClothingAsset
Using it from Lua
h7.find_all("ApexClothingAsset") -- live instances
h7.find_class("Engine.ApexClothingAsset") -- the class
Structs
ClothingLodInfo
| Field | Type |
editfixedsize | init |
Properties
| Name | Type | Notes |
ApexClothingLibrary | ApexGenericAsset | const |
bAllowAdaptiveTargetFrequency | bool | const |
bFallbackSkinning | bool | const |
bHasUniqueAssetMaterialNames | bool | |
bRecomputeNormals | bool | const |
bResetAfterTeleport | bool | const |
bSlowStart | bool | const |
bUseHardwareCloth | bool | const |
bUseLocalSpaceSimulation | bool | const |
ContinuousDistanceThreshold | float | const |
ContinuousRotationThreshold | float | const |
IgnoreInitialTrigger | bool | |
LODDecayTime | float | const |
LodMaterialInfo | array<ClothingLodInfo> | const |
LodWeightsBenefitsBias | float | const |
LodWeightsBias | float | const |
LodWeightsDistanceWeight | float | const |
LodWeightsMaxDistance | float | const |
MApexAsset | pointer | native |
Materials | array<MaterialInterface> | const |
MaxDistanceBlendTime | float | const |
SoundOnMove | SoundCue | |
SoundOnRest | SoundCue | |
SoundWhileMoving | SoundCue | |
SpeedThresholdOnMove | float | |
SpeedThresholdOnRest | float | |
UVChannelForTangentUpdate | int | const |
Default values
bUseHardwareCloth=true
bFallbackSkinning=false
bSlowStart=true
bRecomputeNormals=false
bAllowAdaptiveTargetFrequency=false
UVChannelForTangentUpdate=0
MaxDistanceBlendTime=1
ContinuousRotationThreshold=84
ContinuousDistanceThreshold=50.0f
bResetAfterTeleport = true
LodWeightsMaxDistance=10000
LodWeightsDistanceWeight=1
LodWeightsBias=0
LodWeightsBenefitsBias=0
LODDecayTime=10.0f
bUseLocalSpaceSimulation=false
Inherited
| From | Members |
| ApexAsset | 5 properties, 0 functions |
| Object | 13 properties, 308 functions |