H7WalkableObject¶
Class in MMH7Game · MMH7Game.H7WalkableObject · native
Object › Actor › StaticMeshActorBase › StaticMeshActor › H7WalkableObject
Implements: H7WalkableInterface, H7IHideable, H7IThumbnailable
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mIsHidden | bool | protected |
ScanOverride_Collider | PrimitiveComponent | |
ScanOverride_LayerCellModifier | H7AdventureLayerCellProperty |
Functions¶
| Name | Declaration |
|---|---|
GetScanOverrideCollider | native function PrimitiveComponent GetScanOverrideCollider() |
GetScanOverrideModifier | native function H7AdventureLayerCellProperty GetScanOverrideModifier() |
Hide | function Hide() |
IsHiddenX | native function bool IsHiddenX() |
PostSerialize | event PostSerialize() |
Reveal | function Reveal() |
Inherited¶
| From | Members |
|---|---|
| StaticMeshActor | 7 properties, 1 functions |
| StaticMeshActorBase | 0 properties, 0 functions |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |