H7UnitFX
Class in MMH7Game · MMH7Game.H7UnitFX · native
Object › Actor › H7UnitFX
Subclasses: H7CreatureStackFX, H7HeroFX, H7WarUnitFX
Using it from Lua
h7.find_all("H7UnitFX") -- live instances
h7.find_class("MMH7Game.H7UnitFX") -- the class
h7.hook("MMH7Game.H7UnitFX.CreateFX", fn)
Properties
Functions
| Name | Declaration |
CreateFX | function CreateFX() |
Destroyed | simulated event Destroyed() |
DestroyFX | function DestroyFX() |
GetProperties | function H7UnitSlotFXProperties GetProperties() |
HideFX | event HideFX() |
InitFX | function InitFX(H7Unit Unit) |
PostBeginPlay | function PostBeginPlay() |
ShowFX | event ShowFX() |
UpdateTargetColor | function UpdateTargetColor(Color targetColor) |
Default values
mProperties=H7UnitSlotFXProperties'H7FXUnitSlot.H7UnitSlotFXProperties'
CollisionType=ECollisionType.COLLIDE_CustomDefault
Inherited
| From | Members |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |