H7HeroFX¶
Class in MMH7Game · MMH7Game.H7HeroFX · native
Object › Actor › H7UnitFX › H7HeroFX
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mDecalFXActor | DecalActorSpawnable | protected |
mIsDecalHidden | bool | protected |
Functions¶
| Name | Declaration |
|---|---|
CreateFX | native function CreateFX() |
Destroyed | simulated event Destroyed() |
HideDecalFX | function HideDecalFX() |
HideFX | event HideFX() |
InitFX | event InitFX(H7Unit Unit) |
IsDecalHidden | function bool IsDecalHidden() |
ShowDecalFX | function ShowDecalFX() |
ShowFX | event ShowFX() |
UpdateFXPosition | function UpdateFXPosition() |
UpdateTargetColor | native function UpdateTargetColor(Color targetColor) |
Inherited¶
| From | Members |
|---|---|
| H7UnitFX | Properties: mIsActive, mPlayerController, mProperties, mSelectionFX, mUnit Functions: CreateFX, Destroyed, DestroyFX, GetProperties, HideFX, InitFX, PostBeginPlay, ShowFX, UpdateTargetColor |
| Actor | 156 properties, 262 functions |
| Object | 13 properties, 308 functions |