H7TeamManager¶
Class in MMH7Game · MMH7Game.H7TeamManager · native
Object › H7TeamManager
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mAdventureController | H7AdventureController | |
mPlayers | array<H7Player> |
Functions¶
| Name | Declaration |
|---|---|
GetAllAlliesAndSpectatorNumbers | native function GetAllAlliesAndSpectatorNumbers(H7StructsAndEnumsNative.EPlayerNumber PlayerNumber, out array<H7StructsAndEnumsNative.EPlayerNumber> numbers) |
GetAllAlliesIncludingSelf | function array<H7Player> GetAllAlliesIncludingSelf(H7Player thaPlayah) |
GetAllAlliesOf | function array<H7Player> GetAllAlliesOf(H7Player thaPlayah) |
GetAllEnemiesOf | function array<H7Player> GetAllEnemiesOf(H7Player thaPlayah) |
GetInstance | static function H7TeamManager GetInstance() |
GetPlayerOfTeam | function array<H7Player> GetPlayerOfTeam(H7StructsAndEnumsNative.ETeamNumber teamNumber) |
HasAllies | function bool HasAllies(H7Player thaPlayah) |
InitTeamManager | function InitTeamManager() |
IsAllied | native function bool IsAllied(H7Player playerA, H7Player playerB) |
IsHostile | function bool IsHostile(H7Player playerA, H7Player playerB) |
Inherited¶
| From | Members |
|---|---|
| Object | 13 properties, 308 functions |