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H7SeqAct_ToggleFlythroughMode

Class in MMH7Game · MMH7Game.H7SeqAct_ToggleFlythroughMode

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_ToggleFlythroughMode

Using it from Lua
h7.find_all("H7SeqAct_ToggleFlythroughMode")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_ToggleFlythroughMode")   -- the class
h7.hook("MMH7Game.H7SeqAct_ToggleFlythroughMode.Activated", fn)

Properties

NameTypeNotes
bToggleCinematicViewbool
bToggleFogbool
bToggleHudbool

Functions

NameDeclaration
Activatedevent Activated()
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

bCallHandler=false
InputLinks(0)=(LinkDesc="Enable",bHasImpulse=false,QueuedActivations=0,bDisabled=false,bDisabledPIE=false,LinkedOp=none,DrawY=0,bHidden=false,ActivateDelay=0.0000000,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0)
InputLinks(1)=(LinkDesc="Disable",bHasImpulse=false,QueuedActivations=0,bDisabled=false,bDisabledPIE=false,LinkedOp=none,DrawY=0,bHidden=false,ActivateDelay=0.0000000,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0)
InputLinks(2)=(LinkDesc="Toggle_deprecated",bHasImpulse=false,QueuedActivations=0,bDisabled=false,bDisabledPIE=false,LinkedOp=none,DrawY=0,bHidden=false,ActivateDelay=0.0000000,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0)
VariableLinks=none
ObjName="Toggle H7Cinematic"
ObjCategory="H7Camera"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions