H7SeqAct_SetArmyFXVisibility
Class in MMH7Game · MMH7Game.H7SeqAct_SetArmyFXVisibility
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_SetArmyFXVisibility
Using it from Lua
h7.find_all("H7SeqAct_SetArmyFXVisibility") -- live instances
h7.find_class("MMH7Game.H7SeqAct_SetArmyFXVisibility") -- the class
h7.hook("MMH7Game.H7SeqAct_SetArmyFXVisibility.Activated", fn)
Properties
Functions
| Name | Declaration |
Activated | event Activated() |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Army to set visibility for decal and flag",LinkVar="None",PropertyName="mTargetArmy",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=...
ObjName="Set Army FX Visibility"
ObjCategory="H7Actions_Hero"
Inherited