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H7SeqAct_SetArmyFXVisibility

Class in MMH7Game · MMH7Game.H7SeqAct_SetArmyFXVisibility

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_SetArmyFXVisibility

Using it from Lua
h7.find_all("H7SeqAct_SetArmyFXVisibility")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_SetArmyFXVisibility")   -- the class
h7.hook("MMH7Game.H7SeqAct_SetArmyFXVisibility.Activated", fn)

Properties

NameTypeNotes
mIsVisiblebool
mTargetArmyH7AdventureArmyprotected

Functions

NameDeclaration
Activatedevent Activated()
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Army to set visibility for decal and flag",LinkVar="None",PropertyName="mTargetArmy",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=...
ObjName="Set Army FX Visibility"
ObjCategory="H7Actions_Hero"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions