H7SeqAct_OverwriteHeroIcon
Class in MMH7Game · MMH7Game.H7SeqAct_OverwriteHeroIcon · native
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_OverwriteHeroIcon
Using it from Lua
h7.find_all("H7SeqAct_OverwriteHeroIcon") -- live instances
h7.find_class("MMH7Game.H7SeqAct_OverwriteHeroIcon") -- the class
h7.hook("MMH7Game.H7SeqAct_OverwriteHeroIcon.GetObjClassVersion", fn)
Properties
Functions
| Name | Declaration |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Army",LinkVar="None",PropertyName="mArmy",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllowAnyTy...
ObjName="Overwrite Hero Icon"
ObjCategory="H7Actions_Quest"
Inherited