Skip to content

H7SeqAct_OperateFogOfWar

Class in MMH7Game · MMH7Game.H7SeqAct_OperateFogOfWar · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_OperateFogOfWar

Using it from Lua
h7.find_all("H7SeqAct_OperateFogOfWar")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_OperateFogOfWar")   -- the class
h7.hook("MMH7Game.H7SeqAct_OperateFogOfWar.GetObjClassVersion", fn)

Properties

NameTypeNotes
mIsCoveredbool
mIsPermanentbool
mPlayerNumberH7StructsAndEnumsNative.EPlayerNumber
mWasActivatedbool

Functions

NameDeclaration
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

bCallHandler=false
ObjName="Fog of War Change"
ObjCategory="H7Actions_Player"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions