H7SeqAct_GetSelectedArmy
Class in MMH7Game · MMH7Game.H7SeqAct_GetSelectedArmy
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_GetSelectedArmy
Using it from Lua
h7.find_all("H7SeqAct_GetSelectedArmy") -- live instances
h7.find_class("MMH7Game.H7SeqAct_GetSelectedArmy") -- the class
h7.hook("MMH7Game.H7SeqAct_GetSelectedArmy.Activated", fn)
Properties
Functions
| Name | Declaration |
Activated | event Activated() |
GetObjClassVersion | static event int GetObjClassVersion() |
Default values
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Army",LinkVar="None",PropertyName="currentArmy",bWriteable=true,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllow...
ObjName="Get Selected Army"
ObjCategory="H7DevActions"
Inherited