H7SeqAct_GetExecutableParam¶
Class in MMH7Game · MMH7Game.H7SeqAct_GetExecutableParam · native
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_GetExecutableParam
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
ParamName | string |
Default values¶
bAutoActivateOutputLinks=false
OutputLinks(0)=(Links=none,LinkDesc="Is Set",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
OutputLinks(1)=(Links=none,LinkDesc="Is Not Set",bHasImpulse=false,bDisabled=false,bDisabledPIE=false,LinkedOp=none,ActivateDelay=0.0000000,DrawY=0,bHidden=false,bMoving=false,bClampedMax=false,bClampedMin=false,OverrideDelta=0,PIEActivationTime=0.0000000,bIsActivated=false)
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_String',LinkedVariables=none,LinkDesc="ParamName",LinkVar="None",PropertyName="ParamName",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bA...
ObjName="(H7) Get Executable Param"
ObjCategory="Misc"
Inherited¶
| From | Members |
|---|---|
| SequenceAction | 3 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |