H7SeqAct_FlagBuilding¶
Class in MMH7Game · MMH7Game.H7SeqAct_FlagBuilding · native
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_FlagBuilding
Implements: H7IAliasable, H7IActionable, H7IRandomPropertyOwner
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mBuilding | H7AreaOfControlSite | |
mPlayerNumber | H7StructsAndEnumsNative.EPlayerNumber |
Functions¶
| Name | Declaration |
|---|---|
Activated | event Activated() |
GetObjClassVersion | static event int GetObjClassVersion() |
UpdateRandomProperties | function UpdateRandomProperties(Object randomObject, Object hatchedObject) |
Default values¶
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Building",LinkVar="None",PropertyName="mBuilding",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAl...
ObjName="Flag building"
ObjCategory="H7Actions_Building"
Inherited¶
| From | Members |
|---|---|
| SequenceAction | 3 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |