H7SeqAct_FinalChoice¶
Class in MMH7Game · MMH7Game.H7SeqAct_FinalChoice · native
Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_FinalChoice
Implements: H7IAliasable
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
MinValue | int | protected |
mOutValue | int | protected |
Functions¶
| Name | Declaration |
|---|---|
Activated | function Activated() |
Default values¶
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Int',LinkedVariables=none,LinkDesc="Save Value",LinkVar="None",PropertyName="MinValue",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllo...
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Int',LinkedVariables=none,LinkDesc="Load Value",LinkVar="None",PropertyName="mOutValue",bWriteable=true,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllo...
ObjName="Final Hero Choice"
ObjCategory="H7CampaignTransition"
Inherited¶
| From | Members |
|---|---|
| SequenceAction | 3 properties, 0 functions |
| SequenceOp | 26 properties, 18 functions |
| SequenceObject | 17 properties, 6 functions |
| Object | 13 properties, 308 functions |