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H7SeqAct_EndCurrentTurn

Class in MMH7Game · MMH7Game.H7SeqAct_EndCurrentTurn · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_EndCurrentTurn

Implements: H7IAliasable, H7IActionable

Using it from Lua
h7.find_all("H7SeqAct_EndCurrentTurn")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_EndCurrentTurn")   -- the class
h7.hook("MMH7Game.H7SeqAct_EndCurrentTurn.Activated", fn)

Functions

NameDeclaration
Activatedevent Activated()
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

VariableLinks=none
ObjName="End current Turn"
ObjCategory="H7Actions_Player"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions