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H7SeqAct_DestroyMine

Class in MMH7Game · MMH7Game.H7SeqAct_DestroyMine · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_DestroyMine

Implements: H7IAliasable, H7IActionable

Using it from Lua
h7.find_all("H7SeqAct_DestroyMine")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_DestroyMine")   -- the class
h7.hook("MMH7Game.H7SeqAct_DestroyMine.Activated", fn)

Properties

NameTypeNotes
mTargetMineH7Mineprotected

Functions

NameDeclaration
Activatedevent Activated()
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

bCallHandler=false
VariableLinks(0)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Target",LinkVar="None",PropertyName="Targets",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllowA...
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=none,LinkDesc="Mine",LinkVar="None",PropertyName="mTargetMine",bWriteable=false,bSequenceNeverReadsOnlyWritesToThisVar=false,bModifiesLinkedObject=false,bHidden=false,MinVars=1,MaxVars=255,DrawX=0,CachedProperty=none,bAllo...
ObjName="Destroy Target Mine"
ObjCategory="H7Actions_Building"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions