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H7SeqAct_CellLayerDataChange

Class in MMH7Game · MMH7Game.H7SeqAct_CellLayerDataChange · native

Object › SequenceObject › SequenceOp › SequenceAction › H7SeqAct_CellLayerDataChange

Implements: H7IAliasable, H7IActionable

Using it from Lua
h7.find_all("H7SeqAct_CellLayerDataChange")            -- live instances
h7.find_class("MMH7Game.H7SeqAct_CellLayerDataChange")   -- the class
h7.hook("MMH7Game.H7SeqAct_CellLayerDataChange.GetObjClassVersion", fn)

Properties

NameTypeNotes
mCellLayerDataH7AdventureLayerCellPropertyprotected
mCellMarkerH7AdventureCellMarkerprotected

Functions

NameDeclaration
GetObjClassVersionstatic event int GetObjClassVersion()

Default values

bCallHandler=false
ObjName="Change Terrain Configuration"
ObjCategory="H7Actions_Game"

Inherited

FromMembers
SequenceAction3 properties, 0 functions
SequenceOp26 properties, 18 functions
SequenceObject17 properties, 6 functions
Object13 properties, 308 functions