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H7RandomMapWindowCntl

Class in MMH7Game · MMH7Game.H7RandomMapWindowCntl · config

Object › GFxMoviePlayer › H7FlashMovieCntl › H7RandomMapWindowCntl

Using it from Lua
h7.find_all("H7RandomMapWindowCntl")            -- live instances
h7.find_class("MMH7Game.H7RandomMapWindowCntl")   -- the class
h7.hook("MMH7Game.H7RandomMapWindowCntl.BtnApplyClicked", fn)

Properties

NameTypeNotes
cEnableBigMapsboolconfig, protected
mIsUndergroundboolprotected
mMinimapIconLayerH7GFxRMGMinimapIconLayerprotected
mOptionsSetboolprotected
mPreviewIsInSyncWithSettingsboolprotected
mPropertiesH7RMGInGamePropertiesDataprotected
mPropertiesPreviewH7RMGInGamePropertiesDataprotected
mRandomMapWindowH7GFxRandomMapWindowprotected
mSurfaceIsRandomboolprotected
mUndergroundIsRandomboolprotected
mWasGoneToLobbyboolprotected

Functions

NameDeclaration
BtnApplyClickedfunction BtnApplyClicked(string mapstring)
BtnBackClickedfunction BtnBackClicked()
BtnContinueClickedfunction BtnContinueClicked(int PlayerCount, int Size, int Richness, int neutralArmyStength, bool TearOfAsha, int surfaceTerrain, bool underground, int undergroundTerrain, bool islands)
BtnCopyClickedfunction BtnCopyClicked(string mapstring)
BtnNewSeedClickedfunction BtnNewSeedClicked()
BtnPasteClickedfunction BtnPasteClicked(string mapstring)
BtnPreviewClickedfunction BtnPreviewClicked(int PlayerCount, int Size, int Richness, int neutralArmyStength, bool TearOfAsha, int surfaceTerrain, bool underground, int undergroundTerrain, bool islands, bool surfaceIsRandom, bool undergroundIsRandom, bool islandsIsRandom)
ClosePopupfunction ClosePopup()
GetMinimapIconLayerfunction H7GFxRMGMinimapIconLayer GetMinimapIconLayer()
GetRandomMapWindowfunction H7GFxRandomMapWindow GetRandomMapWindow()
Initializefunction bool Initialize()
IsPreviewWithUntergroundprotected function bool IsPreviewWithUnterground()
IsPropertiesInSyncfunction bool IsPropertiesInSync(H7RMGInGamePropertiesData A, H7RMGInGamePropertiesData B)
ResetDueToDeSyncfunction ResetDueToDeSync()
SettingWasChangedfunction SettingWasChanged(int PlayerCount, int Size, int Richness, int neutralArmyStength, bool TearOfAsha, int surfaceTerrain, bool underground, int undergroundTerrain, bool islands, bool surfaceIsRandom, bool undergroundIsRandom, bool islandsIsRandom)
ShowPlanefunction ShowPlane()
TogglePlanefunction TogglePlane()
Updatefunction Update()

Default values

mProperties=(PlayerNumber=2,MapSize=EMapSize.MS_TINY,Seed=0,Richness=H7RMGInGame_Richness.H7RMG_RICHNESS_POOR,NeutralArmyStrength=H7RMGInGame_NeutralArmyStrengh.H7RMG_NAS_WEAK,WithTearOfAsha=false,OverTile=H7RMGInGame_OverTile.H7RMG_OT_PLAIN,UnderTile=H7RMGInGame_UnderTile.H7RMG_UT_FACELESSCITY,W...
mPropertiesPreview=(PlayerNumber=2,MapSize=EMapSize.MS_TINY,Seed=0,Richness=H7RMGInGame_Richness.H7RMG_RICHNESS_POOR,NeutralArmyStrength=H7RMGInGame_NeutralArmyStrengh.H7RMG_NAS_WEAK,WithTearOfAsha=false,OverTile=H7RMGInGame_OverTile.H7RMG_OT_PLAIN,UnderTile=H7RMGInGame_UnderTile.H7RMG_UT_FACELES...
mLocaSection(0)="H7RandomMapWindow"
mLocaSection(1)="H7MainMenu"
mLocaSection(2)="H7Adventure"
MovieInfo=SwfMovie'H7SceneMainMenu.StartScreen.H7RandomMapWindow'

Inherited

FromMembers
H7FlashMovieCntlProperties: mContainer, mFlashController, mFlashHeight, mFlashWidth, mIsDragginUnit, mIsShowingBlocklayer, mLocaSection, mPlayerController, mRootMC, mWasCanceled, mWasInitialized
Functions: AdvanceDebug, AnyKeyPressed, AnyKeyReleased, CanBeStopped, CaptureMouseWheel, ClosePopup, DisableMouse, EnableMouse, FlashLocalize, FlashPixels2UnrealPixels, GetAssetPath, GetAttributeIconStrings, GetContainer, GetFlashController, GetFlashPath, GetFlashSize, GetGUIColor, GetHUD, GetMagicTierSymbol, GetRadioButtonSymbolPath, GetRoot, GetSettingBool, GetSettingEnum, GetSettingNumber, HighlightClicked, Initialize, IsDraggingUnit, IsMovieSkippedLastFrame, IsRemoveWhenClicked, IsRightClickThisFrame, IsRightMouseDown, IsShiftDown, Log, MouseOut, MouseOver, OpenHeropediaWithCreature, OpenHeropediaWithHero, PlayGUISound, RequestBlockBelow, RequestFocus, RequestRealFocus, RequestUnBlockBelow, SetConstraints, SetInitialized, SetPlayerOwner, SetWasCanceled, Start, StartAdvance, StopAdvance, StopAdvanceReally, StopInput, Unreal, UnrealColorToFlashColor, UnrealColorToHex, UnrealColorToHTMLColor, UnrealPixels2FlashPixels, WaiveFocus, WaiveRealFocus, WasInitialized
GFxMoviePlayer47 properties, 76 functions
Object13 properties, 308 functions