H7GFxRandomMapWindow
Class in MMH7Game · MMH7Game.H7GFxRandomMapWindow
Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxRandomMapWindow
Within: GFxMoviePlayer
Using it from Lua
h7.find_all("H7GFxRandomMapWindow") -- live instances
h7.find_class("MMH7Game.H7GFxRandomMapWindow") -- the class
h7.hook("MMH7Game.H7GFxRandomMapWindow.SetBigMapAvailability", fn)
Functions
| Name | Declaration |
SetBigMapAvailability | function SetBigMapAvailability(bool isMultiplayer) |
SetMinimapTexture | function SetMinimapTexture(string Path, optional bool rotateForRMG) |
SetThumbnail | function SetThumbnail(Texture mapThumbnail, optional bool rotateForRMG) |
SetUsingPreviewSettings | function SetUsingPreviewSettings(bool val) |
ShowUltraWarning | function ShowUltraWarning(bool val) |
SwitchToUnderground | function SwitchToUnderground(bool val, bool hasUnderground) |
UnloadTexture | function UnloadTexture() |
Update | function Update() |
UpdateMapString | function UpdateMapString(string mapstring) |
UpdateSeed | function UpdateSeed(int Seed) |
UpdateSettings | function UpdateSettings(H7RMGInGamePropertiesData Properties) |
Inherited
| From | Members |
| H7GFxUIContainer | Properties: mVisible Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave |
| H7GFxListener | Functions: ListenTo, ListenUpdate |
| GFxObject | 2 properties, 75 functions |
| Object | 13 properties, 308 functions |