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H7GfxMapList

Class in MMH7Game · MMH7Game.H7GfxMapList

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GfxMapList

Within: GFxMoviePlayer

Using it from Lua
h7.find_all("H7GfxMapList")            -- live instances
h7.find_class("MMH7Game.H7GfxMapList")   -- the class
h7.hook("MMH7Game.H7GfxMapList.AddCustomCampaigns", fn)

Functions

NameDeclaration
AddCustomCampaignsfunction AddCustomCampaigns(array<H7CampaignDefinition> campaigns, int continueIndex)
AddMapfunction AddMap(H7ContentScannerAdventureMapData AdvData, int continueIndex)
AddMapDatafunction AddMapData(GFxObject Data, H7CampaignDefinition theCampaign)
DisplayDifficultySettingsfunction DisplayDifficultySettings(int Global, int res, int Strength, int Growth, int AI)
ListingMapDonefunction ListingMapDone()
NoThumbnailAvailablefunction NoThumbnailAvailable()
ReloadThumbnailfunction ReloadThumbnail()
Resetfunction Reset()
SetFilterfunction SetFilter(string mapTypeCaption)
setLoseConditionsfunction setLoseConditions(H7MapData Data, out GFxObject conditionsObj)
setVicotryConditionsfunction setVicotryConditions(H7MapData Data, out GFxObject conditionsObj)
ShowThumbnailfunction ShowThumbnail()
Updatefunction Update(H7Texture2DStreamLoad mapThumbnail)

Inherited

FromMembers
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions