H7GfxMapList
Class in MMH7Game · MMH7Game.H7GfxMapList
Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GfxMapList
Within: GFxMoviePlayer
Using it from Lua
h7.find_all("H7GfxMapList") -- live instances
h7.find_class("MMH7Game.H7GfxMapList") -- the class
h7.hook("MMH7Game.H7GfxMapList.AddCustomCampaigns", fn)
Functions
| Name | Declaration |
AddCustomCampaigns | function AddCustomCampaigns(array<H7CampaignDefinition> campaigns, int continueIndex) |
AddMap | function AddMap(H7ContentScannerAdventureMapData AdvData, int continueIndex) |
AddMapData | function AddMapData(GFxObject Data, H7CampaignDefinition theCampaign) |
DisplayDifficultySettings | function DisplayDifficultySettings(int Global, int res, int Strength, int Growth, int AI) |
ListingMapDone | function ListingMapDone() |
NoThumbnailAvailable | function NoThumbnailAvailable() |
ReloadThumbnail | function ReloadThumbnail() |
Reset | function Reset() |
SetFilter | function SetFilter(string mapTypeCaption) |
setLoseConditions | function setLoseConditions(H7MapData Data, out GFxObject conditionsObj) |
setVicotryConditions | function setVicotryConditions(H7MapData Data, out GFxObject conditionsObj) |
ShowThumbnail | function ShowThumbnail() |
Update | function Update(H7Texture2DStreamLoad mapThumbnail) |
Inherited
| From | Members |
| H7GFxUIContainer | Properties: mVisible Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave |
| H7GFxListener | Functions: ListenTo, ListenUpdate |
| GFxObject | 2 properties, 75 functions |
| Object | 13 properties, 308 functions |