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H7GFxTownWarfarePopup

Class in MMH7Game · MMH7Game.H7GFxTownWarfarePopup

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxTownPopup › H7GFxTownWarfarePopup

Within: GFxMoviePlayer

Using it from Lua
h7.find_all("H7GFxTownWarfarePopup")            -- live instances
h7.find_class("MMH7Game.H7GFxTownWarfarePopup")   -- the class
h7.hook("MMH7Game.H7GFxTownWarfarePopup.CreateArmyObjectOnlyWarfare", fn)

Properties

NameTypeNotes
mTownH7Town

Functions

NameDeclaration
CreateArmyObjectOnlyWarfarefunction GFxObject CreateArmyObjectOnlyWarfare(H7AdventureArmy Army)
CreateUnitObjectAdvancedWarfarefunction GFxObject CreateUnitObjectAdvancedWarfare(H7EditorWarUnit Creature)
CreateWarfarDatafunction GFxObject CreateWarfarData(H7EditorWarUnit existingUnit, H7EditorWarUnit availableUnit)
CreateWarfareBuildingDatafunction GFxObject CreateWarfareBuildingData(H7TownBuildingData Building, H7EditorWarUnit Unit, H7Town Town)
CreateWarfareDatafunction GFxObject CreateWarfareData(H7TownBuildingData Building, H7EditorWarUnit Unit, H7Town Town)
TestCallfunction TestCall()
Updatefunction Update(H7Town Town)

Inherited

FromMembers
H7GFxTownPopupFunctions: ClosePopup
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions