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H7GFxSideBar

Class in MMH7Game · MMH7Game.H7GFxSideBar

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxSideBar

Within: GFxMoviePlayer

Using it from Lua
h7.find_all("H7GFxSideBar")            -- live instances
h7.find_class("MMH7Game.H7GFxSideBar")   -- the class
h7.hook("MMH7Game.H7GFxSideBar.BlinkMessage", fn)

Properties

NameTypeNotes
mDataGFxObjectprotected

Functions

NameDeclaration
BlinkMessagefunction BlinkMessage(int Id)
CanAddMessagefunction int CanAddMessage()
DeleteMessagefunction DeleteMessage(int Id)
Initfunction Init(H7SideBar sidebar)
ListenUpdatefunction ListenUpdate(H7IGUIListenable gameEntity)
SelectMessagefunction SelectMessage(int Id)
SetStatefunction SetState(bool val)
SetVisibleSavefunction SetVisibleSave(bool val)
Updatefunction Update()

Inherited

FromMembers
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions