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H7GFxMarketPlacePopup

Class in MMH7Game · MMH7Game.H7GFxMarketPlacePopup

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxTownPopup › H7GFxMarketPlacePopup

Within: GFxMoviePlayer

Using it from Lua
h7.find_all("H7GFxMarketPlacePopup")            -- live instances
h7.find_class("MMH7Game.H7GFxMarketPlacePopup")   -- the class
h7.hook("MMH7Game.H7GFxMarketPlacePopup.addCurrencyTradeEntry", fn)

Functions

NameDeclaration
addCurrencyTradeEntryfunction addCurrencyTradeEntry(H7Resource Resource, H7Resource currencyResource, H7TradingTable tradingTable, float trf, out GFxObject table)
addCurrencyTradeTablefunction addCurrencyTradeTable(array<ResourceStockpile> resses, H7Resource Currency, H7TradingTable tradingTable, float trf, out GFxObject tradeTables)
calculateTradeRateFactorfunction float calculateTradeRateFactor(bool tradingPostBuff)
getAmountMarketPlacesfunction int getAmountMarketPlaces()
ListenUpdatefunction ListenUpdate(H7IGUIListenable gameEntity)
SetCaravanDatafunction SetCaravanData(H7Town Town)
SetTransferDatafunction SetTransferData(GFxObject playerResources, H7Town Town)
Updatefunction Update(H7Town Town, optional H7TradingPost post)

Inherited

FromMembers
H7GFxTownPopupFunctions: ClosePopup
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions