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H7GFxLog

Class in MMH7Game · MMH7Game.H7GFxLog

Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxLog

Within: GFxMoviePlayer

Subclasses: H7GFxLogChat, H7GFxLogQA

Using it from Lua
h7.find_all("H7GFxLog")            -- live instances
h7.find_class("MMH7Game.H7GFxLog")   -- the class
h7.hook("MMH7Game.H7GFxLog.ActivateChatInput", fn)

Properties

NameTypeNotes
mChatOpenedThisFrameboolprotected
mDataGFxObjectprotected

Functions

NameDeclaration
ActivateChatInputfunction ActivateChatInput()
ClearLogfunction ClearLog()
DeactivateChatInputfunction DeactivateChatInput()
Initfunction Init(H7Log Log)
ListenUpdatefunction ListenUpdate(H7IGUIListenable gameEntity)
ResetChatOpenedThisFramefunction ResetChatOpenedThisFrame()
SetStatusfunction SetStatus(bool val)
SetVisibleSavefunction SetVisibleSave(bool val)
Updatefunction Update()
WasChatOpenedThisFramefunction bool WasChatOpenedThisFrame()

Inherited

FromMembers
H7GFxUIContainerProperties: mVisible
Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave
H7GFxListenerFunctions: ListenTo, ListenUpdate
GFxObject2 properties, 75 functions
Object13 properties, 308 functions