Class in MMH7Game · MMH7Game.H7GFxJoinGameMenu
Object › GFxObject › H7GFxListener › H7GFxUIContainer › H7GFxJoinGameMenu
Within: GFxMoviePlayer
Using it from Lua
h7.find_all("H7GFxJoinGameMenu") -- live instances
h7.find_class("MMH7Game.H7GFxJoinGameMenu") -- the class
h7.hook("MMH7Game.H7GFxJoinGameMenu.DisableRefreshButton", fn)
Functions
| Name | Declaration |
DisableRefreshButton | function DisableRefreshButton() |
NoThumbnailAvailable | function NoThumbnailAvailable() |
ReloadThumbnail | function ReloadThumbnail(string Path) |
SetGames | function SetGames(array<OnlineGameSearchResult> SearchResults) |
SetLANDuelMode | function SetLANDuelMode(bool IsLAN, bool IsDuel) |
ShowThumbnail | function ShowThumbnail() |
Update | function Update() |
UpdateNatDisplay | function UpdateNatDisplay(int StatusCode, optional bool upnp) |
Inherited
| From | Members |
| H7GFxUIContainer | Properties: mVisible Functions: BlockInputTemporary, CreateArmyObject, CreateArmyObjectFromPool, CreateArmyObjectFromSite, CreateArmyObjectFromStacks, CreateBuildingCostArray, CreateBuildingObject, CreateBuildingObjectFromBuildng, CreateCaravanObject, CreateCaravanObjectFromData, CreateColorObject, CreateCombatArmyObject, CreateCostArray, CreateCreatureStackObject, CreateDataObject, CreateHeroObject, CreateItemObject, CreateLocalGuardObject, CreatePreReqArray, CreateResourceArray, CreateRuneUnitObject, CreateSpellObject, CreateUnitObjectAdvanced, CreateUnitObjectFromPool, CreateUnitObjectFromStack, CreateWarefareUnitsObject, CreateWarfareUnitObject, GetBattleSiteRewardsObject, GetFlashName, GetFlashPath, GetHUD, GetNewArray, GetNewObject, GetStatModSourceName, Hide, IsLocaKey, IsVisible, PlayOpenAnimation, PlayOpenAnimationNextFrame, Realign, RealignAdventureMap, Reset, ResetDragAndDrop, SetStatModSourceList, SetVisibleSave |
| H7GFxListener | Functions: ListenTo, ListenUpdate |
| GFxObject | 2 properties, 75 functions |
| Object | 13 properties, 308 functions |