H7GFxDamageTooltipSystem¶
Class in MMH7Game · MMH7Game.H7GFxDamageTooltipSystem
Object › GFxObject › GFxClikWidget › H7GFxDamageTooltipSystem
Within: GFxMoviePlayer
Using it from Lua
Properties¶
| Name | Type | Notes |
|---|---|---|
mFlashShowsBar | bool | protected |
mRightMouseDownSince | int | protected |
mVisible | bool | protected |
Functions¶
| Name | Declaration |
|---|---|
AddDamageAndEffectParameters | function bool AddDamageAndEffectParameters(out GFxObject TempObj, H7CombatResult Result, int I, optional bool forceDamageShow = false) |
CorrectPlacement | function CorrectPlacement() |
CreateModListObject | function GFxObject CreateModListObject(H7CombatResult Result, optional int Idx) |
CreateTriggeredEffectListObject | function GFxObject CreateTriggeredEffectListObject(H7CombatResult Result, optional int Idx) |
GetExtendDelayTimeMS | function int GetExtendDelayTimeMS() |
HasModifiers | function bool HasModifiers(H7CombatResult Result) |
IsAllowedToShow | function bool IsAllowedToShow() |
IsVisible | function bool IsVisible() |
ShowAbilityPreview | function bool ShowAbilityPreview(H7CombatResult Result) |
ShowDeadTooltip | function ShowDeadTooltip(H7CreatureStack Stack) |
ShowExtentedTooltip | function bool ShowExtentedTooltip() |
ShowTooltip | function ShowTooltip(optional bool val = true) |
SwitchToAppropiateState | function SwitchToAppropiateState() |
Update | function Update() |
WillRetaliate | function bool WillRetaliate(H7CombatResult Result, int defenderIndex) |
Inherited¶
| From | Members |
|---|---|
| GFxClikWidget | 0 properties, 8 functions |
| GFxObject | 2 properties, 75 functions |
| Object | 13 properties, 308 functions |