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H7EffectSpecialManeuver

Class in MMH7Game · MMH7Game.H7EffectSpecialManeuver · native

Object › H7EffectSpecialManeuver

Implements: H7IEffectDelegate

Using it from Lua
h7.find_all("H7EffectSpecialManeuver")            -- live instances
h7.find_class("MMH7Game.H7EffectSpecialManeuver")   -- the class
h7.hook("MMH7Game.H7EffectSpecialManeuver.CheckInterrupt", fn)

Properties

NameTypeNotes
mCtrlH7CombatMapGridController
mInterruptThesearray<H7CreatureAbility>protected

Functions

NameDeclaration
CheckInterruptfunction bool CheckInterrupt(H7CreatureStack maneuverer)
Executefunction Execute(H7Effect Effect, H7EventContainerStruct container, optional bool isSimulated = false)
ForceEndTurnForInterruptedfunction ForceEndTurnForInterrupted(H7CreatureStack theInterrupted)
GetDefaultStringfunction string GetDefaultString()
GetManeuverPositionfunction H7CombatMapCell GetManeuverPosition(H7CreatureStack maneuverer, H7CreatureStack attacker)
GetTooltipReplacementfunction string GetTooltipReplacement()
Initializefunction Initialize(H7Effect Effect)
IsCellOutOfGridfunction bool IsCellOutOfGrid(H7CombatMapCell cell)

Inherited

FromMembers
Object13 properties, 308 functions